EMREEL
Mostly Depriciated due to new technology
Most people use Pinup System or UltraDMD instead
Variables are items in vpx you can set, adjust or call.
Call | Detail | Example |
---|---|---|
Name(string) | | |
Width(float) | | |
Height(float) | | |
X(float) | | |
Y(float) | | |
Range(float) | | |
BackColor(OLE_COLOR) | | |
Image(string) | picture name | |
Reels(float) | | |
Spacing(float) | | |
IsTransparent(bool) | | |
Sound(string) | | |
Steps(float) | | |
TimerEnabled(bool) | | |
TimerInterval(int) | set interval for triggering the timer (1 equals 1000 timer calls per second, 1000 equals 1 timer call per second, -1 makes it dependent on the FPS that a user can reach) | |
UpdateInterval(int) | | |
UserValue(any) | can store any user defined value for re-use later-on | |
UserImageGrid(bool) | | |
ImagesPerGridRow(int) | | |
Visible(bool) | | |
Methods are procedures or actions that you can fire in VPX.
Call | Detail | Example |
---|---|---|
AddValue(int value) | | |
ResetToZero() | | |
SpinReel(int ReelNumber, int PulseCount) | | |
SetValue(int value) | | |
Event | Detail | Example |
---|---|---|
_Init | | |
_Timer | | |
| | |